Monday, September 21, 2009

Weeklyblog W4 3/3 Logo Contests

 Logo Contests
There is no better way to improve your skills than by competing with others of greater skill. I intend to improve my log making skills and typography skills by competing against others over the internet with prizes of several hundred dollars. I will also improve the quality of my ideas by thinking about logos.
I cant wait to dive in.

Sunday, September 20, 2009

Weeklyblog W4 3/2 Improve your skills.


 

I was informed that the best way to improve your Drawing skills is to draw from life. I have and am doing so. I chose a extremely detailed action figure to draw because it IS detailed. This would present more of a challenge to me than doing something like a soda can or a ipod. Those would have been easeier, true, however you lean nothing by taking the easy road and you lean everything by taking the hard road.
The first picture is my attempt to draw the "hunter(halo3)" and the 2nd picture is as close to the perspective I could get to the drawing.
I am fairly happy with the results. However I will move onto bigger and better things.

Weeklyblog W4 3/1 Onward.


This is actual the same crow I posted last time. Its just underwent major renovations is all. I am prety much at a standstill with this project. However I have realized that i need to improve my sketch skills. and will do so. Because concept development and communication of ideas in this industry are important.

Sunday, September 13, 2009

Assignment 0.3 Haptic model trace.

The top is my favorite because of the colors and complexity.

Weeklyblog W3 3/3 Success from Failure.

Thursday-Friday
I was once told you learn more form your failures than you do your success.
The first photo is a failure. I failed to make the raven as dynamic as i needed. In the digital field I will have to be a constant learner. To me this means i will bail at things continually thought my career.
The second picture is my next attempt It is still a work in progress.
I have leaned alot from my failure.

Weeklyblog W3 2/3 Half Life 2 COMBINE STUDY.

 
Wednesday.
This was a concept study of the character type Civil Protection/MetroCop. It is only the beginning of the study and much further investigation is required.
The feel of the metro cop is oppressive-urban. Jut looking at the standard gas mask reveals alot about the character. Just the fact of it being a gas mask makes it cliche-ly oppressive. But there is more to it than that. The shape (that I will discuss in more detail late)r is rich in character. The sharp lines in the gas mask give it a urban feel. This is most likely because of the sharp corners buildings have and the urban architecture always has.
There's 2 gas mask canisters. This is extremely weird for me as i was always told to make things come in odd numbers to add to interest. Maybe this was some small flaw in the character? I prefer to think that they did this intentional. In order to give this more of a conformist feel they apparently broke the odd rule. This creative rule brekaing gives the MetroCop a boring appeal. Almost faceless.

Weeklyblog W3 1/3 Ravens and Concept development.

 
The following events took palace Monday-Tuesday.
Before I begin any design I start on paper. This allows me to rapidly concept what I am going to do. The first picture is a concept for the pose of the Raven. The 2nd Picture is a study of raven wings. It is obvious that the development of an idea on paper is essential before moving into the digital realm. Concept is everything.